Ubisoft Cancels Six Games Including Prince of Persia Remake in Major Business Reset
Ubisoft Cancels Six Games in Major Business Reset

Ubisoft Implements Major Reset with Cancellation of Six Upcoming Games

In a bold strategic move, the French video game powerhouse Ubisoft has announced the cancellation of six highly anticipated titles, framing this decision as a "major reset" for its business operations. This sweeping action, aimed at fostering long-term sustainability, has sent shockwaves through the gaming community and financial markets alike.

Financial Fallout and Cancelled Projects

The announcement had an immediate and severe impact on Ubisoft's financial standing. On January 22, 2026, the company's shares plummeted by a staggering 33% following the public revelation of these cancellations, as reported by the BBC. This sharp decline underscores the market's reaction to what is perceived as a significant shift in Ubisoft's strategic direction.

According to a detailed report by Insider Gaming dated February 13, 2026, the following six games have been officially cancelled or significantly affected:

  • Prince of Persia: The Sands of Time Remake - First announced in 2020, this project has now been definitively scrapped, disappointing a vast fan base that had eagerly awaited its release.
  • Project Aether - In development since 2019 at Ubisoft Halifax, this title has been cancelled, though it is understood to have evolved into a newer internal project.
  • Project Pathfinder - Previously known as Project U, this game has also been axed as part of the reset.
  • Project Crest - A World War 2 extraction shooter that will no longer see the light of day.
  • Assassin's Creed Rebellion - Support for this game has been completely halted, marking an end to its development.
  • Assassin's Creed Singularity - A new mobile Assassin's Creed title, also planned for PC, which had been in development for several years, has been cancelled.

Among these, the Prince of Persia remake stands out as the only widely known and publicly anticipated title. The original 2003 release sold millions of copies and cultivated a dedicated fan base. Given the recent success of remakes such as new versions of Super Mario Galaxy, The Elder Scrolls IV: Oblivion, and Metal Gear Solid 3: Snake Eater, this cancellation has left many fans and industry observers surprised and disappointed.

Rationale Behind the Major Reset

Ubisoft's leadership has articulated a clear rationale for this drastic measure, emphasizing the need for long-term sustainability in an increasingly competitive industry. Ubisoft CEO Yves Guillemot stated that the move is designed to "create the conditions for a return to sustainable growth." In a statement quoted by the BBC, he acknowledged the difficulty of the decision, noting, "While these decisions are difficult, they are necessary for us to build a more focused, efficient, and sustainable organization over the long term."

Guillemot described this moment as a pivotal turning point for the company, saying, "Taken together, these measures mark a decisive turning point for Ubisoft and reflect our determination to confront challenges head-on to reshape the Group for the long term." He further explained the broader industry challenges, highlighting that the triple-A gaming sector has become "persistently more selective and competitive, with rising development costs and greater challenges in creating brands." At the same time, he noted that successful blockbuster titles can offer "more financial potential than ever." Summing up the strategy, he concluded, "In this context, today we are announcing a major reset built to create the conditions for a return to sustainable growth over time."

Studio Closures and Restructuring Efforts

As part of this comprehensive restructuring, Ubisoft has closed two key studios: one in Stockholm, Sweden, and another in Halifax, Canada. The Halifax studio had been reportedly working on Project Aether and mobile titles linked to the Assassin's Creed franchise. Additionally, three other studios are set to undergo restructuring, further illustrating the scale of this operational overhaul.

This is not the first instance of such measures by Ubisoft. In 2025, the company cut 185 jobs across Europe, including shutting its office in Leamington and restructuring operations in Newcastle-upon-Tyne in the UK. These actions highlight a pattern of strategic adjustments aimed at streamlining operations and enhancing efficiency in response to evolving market dynamics.